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Buy or Steal?
Online arguments about what is “best” per minute abound. Our take is, it doesn’t matter. Sure, you can earn more doing 1 activity vs another. But once you have a Nightclub accruing stock, the game changes again. Anyway, here are our thoughts…..

About

QUICK GUIDE

We’re not seeking to rewrite the Wiki here. Here are the very basics:

Special Cargo: you can only “steal”. Its purely fetch missions. You can do them in groups and get 3 crates at a time, and its fun to do so.

Air Cargo: the missions are a touch harder than Special Cargo. For the Titan mission either you need 2, or an alternative vehicle, or simply land on the Titan then man the gun! Rest can be done with one.

Bunker Stock: For Bunker stock each player will generate 1 “bar” full of supplies. So 4 players will fill your Supplies bar 80%. They’ll also get paid making this good to do as an MC President.

Sub-businesses: For sub-business stock each player will generate 1 “bar” full of supplies. So 4 players will fill your Supplies bar 80%. They’ll also get paid making this good to do as an MC President.

STEALING SOLO

Bunker/Subs: If you are saving for a big purchase, you can spend some time doing solo Supply steals. Otherwise you are better buying and heading off to Vehicle Cargo.

Vehicle Cargo: One full on Std and Mid-range, each steal (all you can do) will give you an $80k sale you can perform immediately – this will full any Bunker/Sub bar quicker than stealing would.

Air/SpecialThis is all you can do; “steal” as thats what the missions do. No bonus for help, so best solo all in all.

STEALING WITH FRIENDS

Its more fun, and there are bonuses for some activities.

Bunker/Subs: Each player in the MC will generate one bar. So steal with 4 players.

Vehicle Cargo: Better to sell than steal with more than 1.

Air/SpecialThis is all you can do; “steal” as thats what the missions do. No bonus for help, so best solo all in all.

RELATED INFO

SELLING

SELLING

SELLING Sell your stock with MF1A Selling missions can be exhausting with the wrong team. Whether solo or in a group, this page and this crew aim to make it fun, quick, easy and efficient. About QUICK GUIDE We're not seeking to rewrite the Wiki here. Here are the very...

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PARKING

PARKING

With all GTA games, its easy to lose a car if you’re careless. Our quick guide to parking and personal vehicles.

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VIP & CEO

VIP & CEO

Heading up an organisation allows you access to many types of activities, and money. Find the basics quickly here.

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CASH

CASH

Cash production is one of the 5 sub-businesses a Clubhouse opens up; it will also stock your Nightclub Basement.

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FORGERY

FORGERY

Forgerd Documents is one of the 5 sub-businesses a Clubhouse opens up & will also stock your Nightclub Basement.

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METH

METH

Meth production is one of the 5 sub-businesses a Clubhouse opens up; it will also stock your Nightclub Basement.

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COCAINE

COCAINE

Cocaine production is one of the 5 sub-businesses a Clubhouse opens up; it will also stock your Nightclub Basement.

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CLUBHOUSE

CLUBHOUSE

MC Clubhouses open up sub-businesses such as Cocaine production (these also link to Nightclub), MC Gang missions.

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CARGO

CARGO

Cargo Warehouses allow you to accrue stock to be sold off for profit later. Excellent for quick sessions and grind.

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VEHICLE

VEHICLE

Vehicle Warehouses allow you to run Import/Export from your Office. Quick solo cash, or work with associates.

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CORRECTIONS / UPDATES

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