ORG. LEAD
CEO, VIP, MC Pres?
What do they mean? When should I be one? Tricks, tips and a crib sheet to remind you of the basics here.
About
QUICK GUIDE
We’re not seeking to rewrite the Wiki here. Here are the very basics:
VIP: Requires $50k capital (not spent, just held). Allows you to run VIP work; quick missions with decent payouts that can largely be solo’d. Hire Bodyguards who will earn $5k per 15 mins and get RP and proximity bonuses. 4h limit, 12h cooldown.
CEO: Requires $50k plus Office, Hangar or similar property. The same as VIP but persistent (will remember your organisation name, no time limit) and allows you to do Cargo work (air, vehicle, special). Namechange costs $250k from Interaction menu.
MC President: Requires a Clubhouse. Your Prospects get a larger (c. 20%) cut of sales from your sub-businesses (from SecuroServ, not your own pocket). While registered, you are liable to be attacked at any of your sub-businesses.
BUSINESS ACTIVITY AND INFO
CREW COLOUR VOTE
We’re going to take a vote to try and decide on a crew colour once and for all.
RESUPPLY
RESUPPLY Buy or Steal? Online arguments about what is "best" per minute abound. Our take is, it doesn't matter. Sure, you can earn more doing 1 activity vs another. But once you have a Nightclub accruing stock, the game changes again. Anyway, here are our...
SELLING
SELLING Sell your stock with MF1A Selling missions can be exhausting with the wrong team. Whether solo or in a group, this page and this crew aim to make it fun, quick, easy and efficient. About QUICK GUIDE We're not seeking to rewrite the Wiki here. Here are the very...
WORKSHOPS
There is a wealth of activities involved in upgrading your vehicles, aircraft and weaponry. This page is a hub for this activity and will expand regularly.
PARKING
With all GTA games, its easy to lose a car if you’re careless. Our quick guide to parking and personal vehicles.
DOGFIGHTING
Dogfighting each Tuesday; practice & learn with other players in matched aircraft. 9pm GMT / 10pm EU / 4pm EST.
CASH
Cash production is one of the 5 sub-businesses a Clubhouse opens up; it will also stock your Nightclub Basement.
FORGERY
Forgerd Documents is one of the 5 sub-businesses a Clubhouse opens up & will also stock your Nightclub Basement.
WEED
Weed production is one of the 5 sub-businesses a Clubhouse opens up; it will also stock your Nightclub Basement.
METH
Meth production is one of the 5 sub-businesses a Clubhouse opens up; it will also stock your Nightclub Basement.
CORRECTIONS / UPDATES