SP. CARGO
Quick Guide to Cargo Work
Once you’ve got an Office and a spare $250k, a Cargo Warehouse is your gateway to startup cash.
About
Cargo Quick Guide
We’re not seeking to rewrite the Wiki here. You can click the link at the top to read more about the details; this will give you the quick rundown and a fast reference to read when you are playing.
Buying Guide
As ever, try to wait until things are on sale before you buy. You’ll likely start with a small warehouse – you can own up to 5.
Location
Down to you; we recommend the closest you can get to your Office.
Upgrades
No upgrades exist for these warehouses.
Activities
Access to Cargo and Special Cargo.
HOW IT WORKS
Quick Start
Once you buy your Vehicle Warehouse, you can immediately start sourcing cargo.
You’ll get a random option of 1, 2 or 3 crates at a time, usually 2 is the most optimal.
You can sell at any time, with larger sales requiring more vehicles and therefore Associates.
OVERVIEW
CARGO & SPECIAL CARGO
Cargo missions are generally simple fetch quests. Usually the cargo is linked to a vehicle and this holds all the crates, sometimes you’ll have to fetch multiple crates in your own vehicle.
Occasionally Special Cargo crates become available and these sell for a lot more. This is a random occurence.
QUICK NOTES
CARGO WORK
Registration
You’ll need to be a CEO to run Vehicle Cargo missions from your Office. You can also launch them mobile from the Terrorbyte or Master Control Terminal in an Arcade.
Resupply
Cargo Warehouses give lots of quick solo fetch quests.
Usually these are no problem solo, but they are more fun in a group.
Selling
Selling can be done solo,for up to 9 crates. Above this, you’ll need help.
1-9: One vehicle
10-41: Two associates
42-111: Three associates
Profitability
Cargo work can turn a quick solo $120k for up to 9 crates.
Larger quantities require one Associate driver per vehicle, with bigger payouts for one-off sales.
Parking
The Warehouse on its own provides no parking, and you cannot use or drive the vehicles which remain property of SecuroServ.
The quickest way to get back mobile is to call your Mechanic on exit.
Workshop/Other
Cargo Warehouses have no other features, they are simply storage repositories.
CORRECTIONS / UPDATES
Any tips, edits or changes? Send them through to us!
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